![jedi outcast multiplayer plugin jedi outcast multiplayer plugin](https://i.ytimg.com/vi/_p6YeMhgwAQ/maxresdefault.jpg)
Using SteamCMD download the game, app_update 6020.ĭownload the latest build for your operating system. Using SteamCMD Set the platform to windows to download any windows game on steam. Set the download path using steamCMD, force_install_dir. If you do not have a windows partition and need to download the game base. Run (Windows), openjk.i386 (Linux 32-bit), openjk.x86_64 (Linux 64-bit) or the OpenJKapp bundle (macOS), depending on your operating system.
![jedi outcast multiplayer plugin jedi outcast multiplayer plugin](https://i1.wp.com/media.criticalhit.net/2016/05/Jedi-Outcast-3.jpg)
For Steam users, this will be in /steamapps/common/Jedi Academy/GameData. If you don't already own the game you can buy it from online stores such as Steam, Amazon or GOG.ĭownload the latest build for your operating system.Įxtract the contents of the file into the Jedi Academy GameData/ folder.
Jedi outcast multiplayer plugin install#
To install OpenJK, you will first need Jedi Academy installed. You are free to use, modify and redistribute OpenJK following the terms in LICENSE.txt. OpenJK is licensed under GPLv2 as free software. The JKHub sub-forum is a better place for support queries, discussions, and feature requests. Please use discretion when making issue requests on GitHub. OpenJK does not have Jedi Outcast multiplayer support. This is not currently actively worked on or tested. Rough support for Jedi Outcast single player is also available, however this should be considered heavily work in progress.
Jedi outcast multiplayer plugin code#
To date, we have ports on Linux and macOS.Ĭurrently, the most stable portion of this project is the Jedi Academy multiplayer code, with the single player code in a reasonable state. Make available this engine to more operating systems.
![jedi outcast multiplayer plugin jedi outcast multiplayer plugin](https://i.ytimg.com/vi/I4WEiOlXK2E/maxresdefault.jpg)
Provide a clean base from which new JO and JA code modifications can be made. Improve the stability of the engine by fixing bugs and improving performance. OpenJK is an effort by the JACoders group to maintain and improve the game engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on, while maintaining full backwards compatibility with the existing games. This project does not attempt to rebalance or otherwise modify core gameplay. NOTE: This page links to an external source that was approved by our staff.